All Cards › Bouncer
5 At a glance
Combat stats
Level 9 reference values.
Functional impact
Deals 550 per hit at Level 9. What it does:
- Destruct — smashes the enemy truck and stock tower
- Destruct — and any other enemy buildings
- Attack — clubs enemy cards for heavy damage
How to play
Pair with ranged support — Bouncer's slow swing leaves him exposed between hits.
Keep him on the ground game; he can't touch air units, so screen him from flyers.
Flavor
Burly brawler delivers a 360° two-fisted bash. Heavy melee damage to ground cards only.
Time to bounce!
Backstory
Hank "The Bouncer" Pellegrini stood at the door of every trendy ramen joint in Brooklyn between 2013 and 2022. He has, in his time, declined entry to a state senator, a Michelin reviewer, and his own mother. When he transitioned to Foodogeki competition, the league's recruiters suggested a pure-defensive Tank role. He refused. "I'm a bouncer," he told them. "Bouncers don't tank. Bouncers throw people." The signature 360° gymnast swing was developed entirely by Hank in his off-season. He insists it's standard nightclub training. It isn't.
Progression & economy
Rare cards upgrade from level 3 to 14. These costs are standard for the rarity — they are not specific to this card.
| Level | Cash | Cards needed | XP earned |
|---|---|---|---|
| 3 | 250 | 8 | 6 |
| 4 | 750 | 20 | 10 |
| 5 | 2,000 | 40 | 25 |
| 6 | 5,000 | 100 | 50 |
| 7 | 10,000 | 200 | 100 |
| 8 | 20,000 | 400 | 200 |
| 9 | 40,000 | 800 | 400 |
| 10 | 100,000 | 1,600 | 600 |
| 11 | 250,000 | 2,000 | 800 |
| 12 | 500,000 | 4,000 | 1600 |
| 13 | 1,000,000 | 4,000 | 3200 |
| 14 | 2,500,000 | 10,000 | 6400 |
Advanced / theorycraft
- Deploy time: 1s
- Projectile: none
- Ramp scaling: none
- Role DPS multiplier: 1.00 (no per-role damage reduction in this build)