All Cards › Discount Diva
3 At a glance
Combat stats
Level 9 reference values.
Functional impact
Deals 90 per hit at Level 9. What it does:
- Attract — converts neutral crowds into customers
- Attack — damages enemy cards and support crew
- Chip — light damage to the enemy truck
See it in action
How to play
Send her toward neutral NPC clusters early — converting crowds builds your customer queue fast.
She can defend in a pinch by swinging the signboard, but her attack DPS is modest. Keep her near pops, not front lines.
Flavor
Waves a giant % sign to lure neutral crowds into customers, and clubs foes when pushed.
Everything must go! Big discount, very cheap, you come try!
Backstory
Marisol "Diva" Ramirez ran a quiet noodle shop on Mott Street for fifteen years before she figured out the trick. The trick wasn't the food. The trick was the sign — a giant orange "%" she planted on the corner two hours before lunch rush, propped up next to a pile of jade bangles and a hand-painted "Today Only!" placard. The line started forming at 11:15. By 11:45 she'd sold out of dumplings and the four trucks across the street had cleared their parking spots in defeat. The Foodogeki Corporation called the next day. Diva said yes on one condition: she keeps the apron, the bangles, and the right to choose her own sign each match. She has never once worn the league uniform.
Progression & economy
Common cards upgrade from level 1 to 14. These costs are standard for the rarity — they are not specific to this card.
| Level | Cash | Cards needed | XP earned |
|---|---|---|---|
| 1 | 25 | 4 | 4 |
| 2 | 100 | 8 | 5 |
| 3 | 250 | 20 | 6 |
| 4 | 750 | 40 | 10 |
| 5 | 2,000 | 100 | 25 |
| 6 | 5,000 | 200 | 50 |
| 7 | 10,000 | 400 | 100 |
| 8 | 20,000 | 800 | 200 |
| 9 | 40,000 | 1,600 | 400 |
| 10 | 100,000 | 2,000 | 600 |
| 11 | 250,000 | 4,000 | 800 |
| 12 | 500,000 | 10,000 | 1600 |
| 13 | 1,000,000 | 20,000 | 3200 |
| 14 | 2,500,000 | 50,000 | 6400 |
Advanced / theorycraft
- Deploy time: 1s
- Projectile: none
- Ramp scaling: none
- Role DPS multiplier: 1.00 (no per-role damage reduction in this build)