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Hangry Crows 3

Hangry Crows

Rare Troop 3 Buzz

At a glance

Deploys
×3
Type
Troop
Troop type
Ranged
Damage
Single-target
Hits
Ground & Air
Movement
Air

Combat stats

Level 9 reference values.

HP (L9) · per unit
2,550
Move speed
1 tiles/s
Hit speed
0.5s
Attack range
3 tiles
Sight range
11 tiles

Functional impact

Deals 84 per hit at Level 9. What it does:

How to play

Drop them behind a tank to swarm towers. Their flying lets them skip ground blockers and chip down stock fast. Spread deployment to dodge splash damage.

Air-splash units shred them instantly. Anything with AoE — fryer bursts, wide swings, or zone effects — wipes the trio before they land a peck.

Flavor

Trio of bandit crows with a bone to pick. Air attackers that hit anything in their way.

Caw caw! Hand over the snacks!

Backstory

When the lunch rush ends and the trucks pack up, the Hangry Crows come. Three of them, always — Birch, Bartleby, and Beetz — circle every kitchen district from the rooftop of the old radio tower. They've been there longer than any food truck. Some say they remember the diner that stood on this corner before everything else, the diner whose pies they used to steal one slice at a time. They still steal pies. Now they also peck at trucks. The bandanas were the Federation's idea. The crows wore them once and have refused to remove them since.

Progression & economy

Rare cards upgrade from level 3 to 14. These costs are standard for the rarity — they are not specific to this card.

LevelCashCards neededXP earned
325086
47502010
52,0004025
65,00010050
710,000200100
820,000400200
940,000800400
10100,0001,600600
11250,0002,000800
12500,0004,0001600
131,000,0004,0003200
142,500,00010,0006400
Advanced / theorycraft
  • Deploy time: 1s
  • Projectile: none
  • Ramp scaling: none

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