All Cards › Tuxedo Trio
3 At a glance
Combat stats
Level 9 reference values.
Functional impact
Deals 67 per hit at Level 9. What it does:
- Attract — converts neutral crowds into customers
- Attack — damages enemy cards, support crew, truck, and stock tower
How to play
Deploy near neutral crowds so all three Noris can convert NPCs at once. Great cheap value — split them across lanes or stack for a swarm push.
Splash damage shreds the trio fast. Counter with AoE attackers or heavy hitters before they reach your crowd.
Flavor
Three sweet-slinging waiters charm crowds and throw hands. Cheap hybrid melee.
Dessert is served!
Backstory
The Noris were the Foodogeki Corporation's first attempt at a "house roster" — interchangeable league employees who'd play any match the schedule needed. The first Trio was named One, Two, and Three. They never picked nicknames. They never argued. They never disagreed about anything in their lives, including which kickboxing combo to throw on a given round. The Federation tried to give them backstories. The Trio refused. There is, somewhere in a storage closet under the Lisbon HQ, a binder labeled "Nori Personality Project (cancelled)." It is empty. They prefer it that way.
Progression & economy
Elite cards upgrade from level 6 to 14. These costs are standard for the rarity — they are not specific to this card.
| Level | Cash | Cards needed | XP earned |
|---|---|---|---|
| 6 | 2,000 | 4 | 25 |
| 7 | 10,000 | 8 | 50 |
| 8 | 20,000 | 20 | 100 |
| 9 | 40,000 | 40 | 200 |
| 10 | 100,000 | 100 | 400 |
| 11 | 250,000 | 200 | 1000 |
| 12 | 500,000 | 400 | 1600 |
| 13 | 1,000,000 | 800 | 3200 |
| 14 | 2,500,000 | 1,600 | 6400 |
Advanced / theorycraft
- Deploy time: 1s
- Projectile: none
- Ramp scaling: none
- Role DPS multiplier: 1.00 (no per-role damage reduction in this build)