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Tuxedo Trio 3

Tuxedo Trio

Elite Troop 3 Buzz

At a glance

Type
Troop
Troop type
Melee
Damage
Hits 2 targets
Hits
Ground
Movement
Ground

Combat stats

Level 9 reference values.

HP (L9)
2,550
Move speed
1 tiles/s
Hit speed
1s
Attack range
1 tiles
Sight range
5 tiles

Functional impact

Deals 67 per hit at Level 9. What it does:

How to play

Deploy near neutral crowds so all three Noris can convert NPCs at once. Great cheap value — split them across lanes or stack for a swarm push.

Splash damage shreds the trio fast. Counter with AoE attackers or heavy hitters before they reach your crowd.

Flavor

Three sweet-slinging waiters charm crowds and throw hands. Cheap hybrid melee.

Dessert is served!

Backstory

The Noris were the Foodogeki Corporation's first attempt at a "house roster" — interchangeable league employees who'd play any match the schedule needed. The first Trio was named One, Two, and Three. They never picked nicknames. They never argued. They never disagreed about anything in their lives, including which kickboxing combo to throw on a given round. The Federation tried to give them backstories. The Trio refused. There is, somewhere in a storage closet under the Lisbon HQ, a binder labeled "Nori Personality Project (cancelled)." It is empty. They prefer it that way.

Progression & economy

Elite cards upgrade from level 6 to 14. These costs are standard for the rarity — they are not specific to this card.

LevelCashCards neededXP earned
62,000425
710,000850
820,00020100
940,00040200
10100,000100400
11250,0002001000
12500,0004001600
131,000,0008003200
142,500,0001,6006400
Advanced / theorycraft
  • Deploy time: 1s
  • Projectile: none
  • Ramp scaling: none
  • Role DPS multiplier: 1.00 (no per-role damage reduction in this build)

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