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Chilli Charge 3

Chilli Charge

Rare Spell 3 Buzz

At a glance

Type
Spell
Effect
AoE
Affects
Ground & Air
AoE radius
2 tiles

Functional impact

An instant area spell — drop it on your own push. Inside the splash zone:

How to play

Drop it on a pushing swarm or a tank crossing the bridge to melt towers fast. Combo with cheap units to overwhelm before the boost fades.

Bait it out with small pushes, then punish the empty hand. Big single-target hitters and area spells clean up boosted swarms before they cash in.

Flavor

Pour the hot sauce on your crew — they move and hit faster in the splash zone.

Turn up the heat!

Backstory

Thirty years ago, the Chilli Charge was an actual person — a chef named Vikram who challenged anyone to eat his ghost-pepper noodles in under 90 seconds. His regulars hit a kind of trance state, working faster, hitting harder, eyes watering. When the original Foodogeki tournaments started, no one could find Vikram. They found his recipe instead, brewed it into an aerosol, and patented it as the Chilli Charge spell. Vikram still owns the patent. He just doesn't show up to collect.

Progression & economy

Rare cards upgrade from level 3 to 14. These costs are standard for the rarity — they are not specific to this card.

LevelCashCards neededXP earned
325086
47502010
52,0004025
65,00010050
710,000200100
820,000400200
940,000800400
10100,0001,600600
11250,0002,000800
12500,0004,0001600
131,000,0004,0003200
142,500,00010,0006400
Advanced / theorycraft
  • Deploy time: 1s
  • Projectile: none
  • Ramp scaling: none

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