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Roadworks 5

Roadworks

Common Building 5 Buzz

At a glance

Type
Building
Troop type
—
Damage
—
Hits
—
Movement
Stationary

Combat stats

Level 9 reference values.

HP (L9)
10,000
Move speed
Stationary
Hit speed
s
Attack range
tiles
Sight range
tiles

Functional impact

A pure tank/barrier — no attack, no spawn, just soaks damage:

Building details

How to play

Drop it right in the lane of an incoming push to bait attacks. Buys precious seconds for your damage dealers to spin up behind it. Great as a frontline shield for squishy spawners.

Splash damage and high-DPS attackers chew through it fast. Ignore it with flying or area units, or burst it down before the defender can capitalize on the time it buys.

Flavor

Hard hats, hard cover. A pure barrier that soaks damage while you set up.

Detour ahead!

Backstory

The Roadworks signed onto Foodogeki's territorial-integrity contract in 2021, and it's the longest-running joint in the league. Officially, they handle infrastructure: cones, signage, sidewalk patches, the bell ring at start of match. Unofficially, they own the lanes. A Roadworks card on the field doesn't just take space — it redefines the geometry of the arena. The contract says so. The contract is one line: "When the bell rings." The crew clocks out the moment the bell does.

Progression & economy

Common cards upgrade from level 1 to 14. These costs are standard for the rarity — they are not specific to this card.

LevelCashCards neededXP earned
12544
210085
3250206
47504010
52,00010025
65,00020050
710,000400100
820,000800200
940,0001,600400
10100,0002,000600
11250,0004,000800
12500,00010,0001600
131,000,00020,0003200
142,500,00050,0006400
Advanced / theorycraft
  • Deploy time: 1s
  • Projectile: none
  • Ramp scaling: none

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