All Roles › Building
Building
"Stationary. Patient. Inevitable."
What this role does
Buildings are the long game. They don't move, they have a lifeline (a clock that runs out even if undamaged), and they shape the arena until they're destroyed. Some are spawners — Squak Box drips out Twiggies, Buzz Booth drops Noris in pairs, Cooking Show hatches Master Chefs. Some are pure barriers — Roadworks does literally nothing except absorb damage, and that's the whole point. One — Nori Nook — is its own subsystem, a TasteBooth that pulses an attract+loot AoE while a FatKat inside swaps everyone's cash for counterfeit notes. Building decks reward players who think two minutes ahead.
Cards in this role
5
Roadworks
Building (Tank/Barrier) · Common
Concept 5
Squak Box
Building (Spawner → Twiggies) · Rare
6
Buzz Booth
Building (Spawner → Noris) · Common
Concept 5
Nori Nook
Building (Attract + Loot AoE) · Mythic
Concept 5
Cooking Show
Building (Spawner → Master Chefs) · Elite